
Echoes of sys|calls expands on the conceptual foundation of the earlier sys|calls project, evolving it into a spatial, time-based installation that foregrounds the underlying structures of computation. Presented as a 10-minute audiovisual environment, the work translates digital processes into a large-scale, floor-based projection covering the full surface of a basketball court.
Rather than depicting the full density of system activity, the installation focuses on its essential qualities — rhythm, repetition, and internal pulse. The visuals form a continuous field of motion that makes computational behaviour legible as spatial choreography. This is supported by a curated multi-channel sound composition, mixed and mastered to highlight the tonal and structural characteristics of computational processes without overwhelming the visitor.
A key development in this iteration is the integration of subtle, highly curated interactivity. The system responds to visitors’ presence in minimal but perceptible ways, allowing movement within the court to gently influence the audiovisual environment. These responses are intentionally restrained, offering a sense of agency while maintaining the contemplative nature of the work.
Echoes of sys|calls positions computation as a sensory landscape rather than an abstract operation. Through reduction, spatial expansion, and carefully choreographed responsiveness, the work invites audiences to encounter software as an active but quiet presence — one that both contains and reacts to the bodies moving within it.